Why is the Sax Phase 2 So Easy Metroid Fusion
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If Metroid Fusion ever gets a remake, should they Mr.X-ify the SA-X?
- Thread starter ClickyCal'
- Start date
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- #1
A lot of people love the SA-X in fusion, but just think of if they changed things up, level design too, to actually make SAX basically the fusion version of re2make Mr.X. Can actually "go through the whole gfs", you are only safe in elevator/save/adam transmission rooms, and it can keep chasing you throughout anywhere else until you either get there or far enough way and hide. It would be a big change from the original, but would up that scare factor. One of the main reasons the SA-X is so scary is that samus is the scariest thing in the metroid universe, so only another samus could actually be really scary. It's hard to actually make metroid horror because of that.
Alternatively, prime 4 could have some type of mr.x type stalker at some point in the game.
- #2
- #3
- #4
- #5
Wouldn't mind an enemy like that though, but make it like in Prey: it doesn't chase you forever, but it spawns randomly and follows you until you hide and it loses interest in Samus.
- #6
- #7
Fusion already is light on exploration, so I figure they may as well go all out to make it the true horror metroid that people want.Wouldn't that kinda ruin the exploration aspect? I don't want to imagine myself hunting missile and health packs while a 'Mr.X' is chasing Samus throughout the entire planet/space station.Wouldn't mind an enemy like that though, but make it like in Prey: it doesn't chase you forever, but it spawns randomly and follows you until you hide and it loses interest in Samus.
ckareset
Attempted to circumvent ban with an alt account
- #8
- #9
For real.Why are we remaking perfection?
I wouldn't change anything about it. I felt hunted enough by the other enemies in the game that adding a constant dread of encountering the SA-X would be extreme. Maybe add it as a bonus mode?
- #10
- #11
- #12
Only if X Gon' Give It To Ya starts to play whenever she shows up.
Beat me to it.
- #13
- #14
It's really good the first time playing, but you literally only have one option, so it loses all tension on replays.Sure. SA-X is wildly overrated for the 3-4 times you run away from it in a scripted sequence.
- #15
Only if X Gon' Give It To Ya starts to play whenever she shows up.
True believers
- #16
This, though...
One of the main reasons the SA-X is so scary is that samus is the scariest thing in the metroid universe, so only another samus could actually be really scary. It's hard to actually make metroid horror because of that.
Can't say I agree here. Samus isn't scary. The world she exists in is.
- #17
Instead i want a new powerful, stalker enemy in Prime 4/Metroid 5
- #18
- #19
ftfyOnly if SA-X Gon' Give It To Ya starts to play whenever she shows up.
- #20
- #21
I mean in prime 1, there is a log telling every space pirate to be ready for "the hunter". If the pirates are scared of samus, who is scarier than that?It's an interesting idea. I'd probably make it a bit less dynamic, though. Part of what makes the SA-X sequences so memorable and terrifying is how well-structured they are. So the middle ground is multiple structured SA-X sequences, with only some of them happening in each playthrough at random.This, though...
Can't say I agree here. Samus isn't scary. The world she exists in is.
- #22
- #23
I wouldn't take an acknowledgement that they can't have blind confidence in their ability to destroy someone as a sign of fear, just a sign of being sensible tacticians. And certainly not an indication that the franchise is difficult to position as a horror franchise, just that it's not been a priority.I mean in prime 1, there is a log telling every space pirate to be ready for "the hunter". If the pirates are scared of samus, who is scarier than that?
- #24
I wouldn't take an acknowledgement that they can't have blind confidence in their ability to destroy someone as a sign of fear, just a sign of being sensible tacticians. And certainly not an indication that the franchise is difficult to position as a horror franchise, just that it's not been a priority.
See the problem is Samus is long established as being the end all be all in basically all metroid lore.
And her greatest rivals just happen to be copies of her.
Hard to sell horror for Champion of the Galaxy, Destroyer of Worlds, Crippler of Empires.
- #25
I'd say her greatest rival is the giant alien dragon that seemingly won't fucking die. But I'm sure that Ridley totes quakes in his boots over her.See the problem is Samus is long established as being the end all be all in basically all metroid lore.And her greatest rivals just happen to be copies of her.
Hard to sell horror for Champion of the Galaxy, Destroyer of Worlds, Crippler of Empires.
Characters like Ridley and their behaviour towards her betray the notion that any of them are afraid of her; if anything, they underestimate her.
- #26
I'd say her greatest rival is the giant alien dragon that seemingly won't fucking die. But I'm sure that Ridley totes quakes in his boots over her.
Characters like Ridley and their behaviour towards her betray the notion that any of them are afraid of her; if anything, they underestimate her.
I'd call Ridley her most iconic rival. Guy has a shitty track record against her.
- #27
Why are we remaking perfection?
Metroid Fusion is far from perfect lmao
But SA-X was immediately the first thing I thought of when I played RE2 Remake.
- #28
- #29
I think they should add a lot more scripted SA-X events, but randomise them as to which one you encounter during a playthrough.
SA-X was absurdly overpowered while you were still weak to ice, and non scripted encounters may make you die too easily, and on the flipside I don't want them weakening SA-X at all.
Am I missing something? Who the hell is Mr-X? Was that in the Metroid 2 remake?
Resi 2 enemy
ckareset
Attempted to circumvent ban with an alt account
- #30
I legit think the game is perfect. Or close enough.Metroid Fusion is far from perfect lmaoBut SA-X was immediately the first thing I thought of when I played RE2 Remake.
And everything people say is wrong with it is what's lacking with other metroidvanias
- #31
- #32
And everything people say is wrong with ist is what's lacking with other metroidvanias
Annoying narrative that doesn't shut up and a game that constantly tells you where to go? I'd rather other Metroidvanias not have that.
The first thing any Fusion remake needs is the ability to skip Adam conversations.
Yep.
- #33
- #34
I mean the game as a true metroidvania is very far from perfect. As a metroidvania-styled 2d action game it's great. It doesn't get close to super metroid, zero mission or really even samus returns as a metroidvania.I legit think the game is perfect. Or close enough.And everything people say is wrong with ist is what's lacking with other metroidvanias
- #35
You are meant to exist in the space of a Metroid game and explore and find secrets far longer than you spend on locations of RE2. Having a forever threat would improve that experience.
- #36
- #37
Ridley is her only enemy that we know of that both is very intelligent and knows about samus. Everything else is mindless/low intelligence and/or doesn't even know samus. So ridley is the exception.I'd say her greatest rival is the giant alien dragon that seemingly won't fucking die. But I'm sure that Ridley totes quakes in his boots over her.
Characters like Ridley and their behaviour towards her betray the notion that any of them are afraid of her; if anything, they underestimate her.
Dark samus also technically, but it's basically just a mix of pure ohazon and being a metroid still, so I don't count it.
- #38
I like this concept.Partially.I think they should add more a lot more scripted SA-X events, but randomise them as to which one you encounter during a playthrough.
SA-X was absurdly overpowered while you were still weak to ice, and non scripted encounters may make you die to easily, and on the flipside I don't want them weakening SA-X at all
I also think they should heavily redesign the end of Fusion; the way you defeat the SA-X and the bizarre homage to Super Metroid's ending against the Omega Metroid both feel very undercooked.
ckareset
Attempted to circumvent ban with an alt account
- #39
You mean excellent narrative that provides context and story outside of forced nonsensical hidden lore that developers started to use as a copout and stopping me from wasting my time ...Annoying narrative that doesn't shut up and a game that constantly tells you where to go? I'd rather other Metroidvanias not have that.Yep.
- #40
Partially.I think they should add a lot more scripted SA-X events, but randomise them as to which one you encounter during a playthrough.
SA-X was absurdly overpowered while you were still weak to ice, and non scripted encounters may make you die too easily, and on the flipside I don't want them weakening SA-X at all.Resi 2 enemy
This.
- #41
- #42
As an unlockable character? Absolutelythey should make the GameCube you find in the garbage piles playable
- #43
The first thing any Fusion remake needs is the ability to skip Adam conversations.
More like no Adam
Make it one of her academy chums hacking in to help her. "Not authorised" becomes "not able" yet.
- #44
Most people wouldn't consider the narrative of fusion that great. It's fine, but not excellent. Plus lore in the prime style is the best way to tell stories in metroid. It's all optional.You mean excellent narrative that provides context and story outside of forced nonsensical hidden lore that developers started to use as a copout and stopping me from wasting my time ...
- #45
You mean excellent narrative that provides context and story outside of forced nonsensical hidden lore that developers started to use as a copout and stopping me from wasting my time ...
Metroid Fusion.... "excellent narrative"....
I...uh....
- #46
Partially.I think they should add a lot more scripted SA-X events, but randomise them as to which one you encounter during a playthrough.
SA-X was absurdly overpowered while you were still weak to ice, and non scripted encounters may make you die too easily, and on the flipside I don't want them weakening SA-X at all.Resi 2 enemy
wont somebody please think of the speedrunners
ckareset
Attempted to circumvent ban with an alt account
- #47
There is literally no such thing as a true metroidvania. I mean what the fuck, you are mixing two series together.I mean the game as a true metroidvania is very far from perfect. As a metroidvania-styled 2d action game it's great. It doesn't get close to super metroid, zero mission or really even samus returns as a metroidvania.
I think it's better than both those games
- #48
There is literally no such thing as a true metroidvania. I mean what the fuck, you are mixing two series together.I think it's better than both those games
you referred to them as Metroidvanias in another post...
- #49
Well, fair enough. Can't agree at all with it. Still think fusion is great for what it is, but don't want more new games in the series like it.There is literally no such thing as a true metroidvania. I mean what the fuck, you are mixing two series together.I think it's better than both those games
Also, you said metroidvania first....so.
- #50
Great game though, right up there with Prime and Super. Not quite as good, but a very well done take for the franchise.
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Source: https://www.resetera.com/threads/if-metroid-fusion-ever-gets-a-remake-should-they-mr-x-ify-the-sa-x.100962/
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